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world surface meaning in Chinese

地球表面

Examples

  1. For rendering of real - world surface material and 3d texture surface , the bi - directional reflection distribution function ( brdf ) and bi - directional texture function ( btf ) are described
    在复杂材质和3d纹理技术方面,本文主要阐述了对应的两个描述函数,双向反射分布函数和双向纹理函数的相应处理方法。
  2. 31 press w h , teukolsky s a , vetterling w t , flannery b p . numericalrecipes in c : the art of scientific computing . cambridge universitypress , second edition , 1992 . 32 dana k j , van ginneken b , nayar s k , koenderink j j . reflectanceand texture of real world surfaces
    实验包括训练和测试两个阶段,在训练阶段,我们计算了所有类的zernike矩不变因子,计算完相关函数的集合之后,我们计算了10阶以内的仿射正则化zernike不变因子,构建了zernike矩不变因子矩阵,用来计算距离函数d 。

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